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Hi all!
Another work progress coming your way. This week our animator is working on Dot the shop keeper and making animation sequence test for her intro.
While that I am programming a new little system of collectibles that you can destroy all around the world. They will be under different form an shapes and will rewards scrap(Your currency) Upon destruction.
Also our 3d artist is making new way into a new boss design and new enemies. Cheers!
“SherLock – Escape Room Adventure” is really doing fine. We tuned our titlescreen last week are working on the artwork for our steampage. There are some things more to polish for our windows version. That will be the main task in november.
This weekend we participate to our very first convention. We had a lot of constructive feedback so I’m now planning on fixing a lot of bugs, balance game mecanics and stats before working on some new features 🙂
Well today an alpha tester tried my demo, some bugs, others that are now fixed.
He has a good feeling about the whole test and loves what he saw, it’s pretty cool and so motivating to keep going.
It’s interesting to see others playing your own game, they do things we never thought of 🙂